Fentrix Cube with playful lights may revolutionise electronic toy industryDecember 26th, 2007 - 3:12 pm ICT by admin
London, December 26 (ANI): A British engineer has made a cube-shaped device that may be used to play music games and puzzles, besides being exploited as a lifestyle device.
Andrew Fentem, who posted a video about his creation called the Fentrix Cube on YouTube, has revealed that it is attracting a lot of interest from toy manufacturers.
“Because of absurd level of interest generated by YouTube everyone wants the device. I’m being bombarded by toy firms from Korea,” the BBC quoted him as saying.
The cube has been fixed with playful lights. It contains a large battery, an array of LEDs, three accelerometers to detect the pitch of the device, and sensors on the inside surface for touch control.
This combination of innovative technologies has already propelled Apple’s iPhone and Nintendo’s Wii to huge success.
You instinctively know how to use it. The way you understand the world as a young child is through physical and spatial awareness, up or down. It’s how you learn and communicate,” Fentem says.
“It took about a month to build; I thought it would be nice to do a cube computer after I had seen an electronic Rubik’s cube, which was very poor,” he said.
Fentem revealed that he decided to make the cube after being dismayed by the quality of many of the electronic toys currently available in markets.
“This was originally an artistic intervention into the gadget market. If you really want to make something unusual, you really have to understand the physics of how things work. Because most people don’t know much about engineering, the ideas tend to be poor,” he said.
“I’d like the cube to go mass market. I’d like to see it in people’s homes. But if it only serves as an introduction to my work, I’ll be happy,” he added. (ANI)
Tags: accelerometers, bbc, british engineer, cube computer, december 26, electronic toys, gadget, innovative technologies, iphone, mass market, music games, puzzles, rubik s cube, sensors, spatial awareness, toy firms, toy industry, toy manufacturers, wii, youtube