Anger has an upside too, finds studyMarch 27th, 2008 - 3:52 pm ICT by admin
Washington, Mar 27 (ANI): Angry outbursts might be considered bad for any sort of situation but such emotions are potentially useful in confrontational tasks, say researchers.
In the study, psychologists Maya Tamir and Christopher Mitchell of Boston College, and James Gross of Stanford University tested whether people prefer to experience emotions that are potentially useful, even when they are unpleasant to experience.
Through the research, the researchers wanted to examine whether individuals are motivated to increase their level of anger when they expect to complete a confrontational task, where anger might enhance performance.
In the research, the scientists told the study participants that they will either play a computer game that is confrontational (Soldier of fortune — a first person shooter game where killing enemies is your primary goal) or one that is not confrontational (Diner Dash– a game in which players guide a waitress serving customers).
They were then asked to rate the extent to which they would like to engage in different activities before playing the game.
The researchers found that participants preferred activities that were likely to make them angry (e.g., listening to anger-inducing music, recalling past events in which they were angry) when they expected to perform the confrontational task.
In contrast, participants preferred more pleasant activities when they expected to perform a non-confrontational task.
With this preference established, the researchers wanted to examine whether these inclinations to increase anger improved performance. They randomly assigned participants to either the angry or excited emotion induction (or a neutral condition) and then had them play the confrontational and a non-confrontational computer games.
As expected, angry participants performed better than others in the confrontational game by successfully killing more enemies. However, angry participants did not perform better than others in the non-confrontational game, which involved serving customers.
So it seems that individuals are not always striving to feel pleasure and may even be willing to endure some nasty emotions if necessary.
Such findings demonstrate that what people prefer to feel at any given moment may depend, in part, on what they might get out of it, the researchers said.
The study is published in Psychological Science, a journal of the Association for Psychological Science. (ANI)
Tags: anger, angry outbursts, boston college, christopher mitchell, computer game, computer games, diner dash, first person shooter, first person shooter game, inclinations, induction, james gross, playing the game, preferred activities, psychologists, soldier of fortune, stanford university, study participants, tamir, waitress